AiPlaygroundController class
One conversation with a language model: its messages, the running answer and the settings it uses.
Constructors
- AiPlaygroundController({dynamic client})
Properties
- busy ↔ bool
-
getter/setter pair
- client → dynamic
-
final
- error ↔ String?
-
The last failure, cleared by the next message.
getter/setter pair
- hashCode → int
-
The hash code for this object.
no setterinherited
- messages → List
-
no setter
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
- settings ↔ dynamic
-
getter/setter pair
Methods
-
clear(
) → void -
dispose(
) → void -
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
send(
String text) → void -
Sends
textwith the whole conversation before it; a second send waits for the running answer. -
stop(
) → void - Ends the running answer after its current token.
-
toString(
) → String -
A string representation of this object.
inherited
-
updateSettings(
dynamic next) → void
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited