FilePlaygroundSettingsStore class

Saves to <dir>/ai_playground_settings.json, the directory resolved at the first call.

Constructors

FilePlaygroundSettingsStore(Future<Directory> directory())

Properties

directory → Future<Directory> Function()
final
hashCode → int
The hash code for this object.
no setterinherited
runtimeType → Type
A representation of the runtime type of the object.
no setterinherited

Methods

load() → Future
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
save(dynamic settings) → Future<void>
toString() → String
A string representation of this object.
inherited

Operators

operator ==(Object other) → bool
The equality operator.
inherited